Zero / A Retrospective

My 3rd European LARP! Once again, I will write down my thoughts and observations of this, my second game with NotOnlyLARP after Mission Together in August 2022. I participated in the first run of Zero over the weekend of March 4-5 2023 in Madrid, Spain. All photos are by the author unless otherwise specified. Pre-game […]

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Tech in Laser-Tag LARP

From the beginnings when it adapted an 80’s toy, Laser-Tag LARP has always used technology as a fundamental part of the overall game experience. Other technology has been used as part of games from PSION II’s to today’s microcontroller controlled devices. “The Goodman Protocol” was a LARP that ran recently and features both RFID and […]

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Escape Rooms: Are they scary?

Image is from Lock Hill, located in Athens, Greece. Probably my first horror-themed room was Lethal Decision in Athens (only my 13th ever game!). You start the game hooded and chained up with an actor standing over you wreathed in smoke, a strobe going off behind him and also holding a revving petrol-powered chainsaw (without […]

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How Difficult are Escape Rooms?

The cover picture is the outside of “Paradox Project 2 – The Bookstore”, a 3.5 hour room in Athens, Greece. A frequent topic on the main enthusiast page is room difficulty, how to gauge how easy/hard they really are. Some venues use a star rating to try and differentiate different rooms but really, how reliable […]

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‘My’ Starship Cool Wall

Often considered the first science fiction film, Le Voyage dans la Lune created by Georges Melies in 1902 showed us the first fictional vehicle to leave the protection of our planet. Ever since then, ever more fantastical creations have been dreamt up and then realised onto the silver screen. People get emotional about artwork, architecture […]

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Odysseus / A Retrospective

This is slightly tweaked version of the original post I put on Facebook on Sunday July 21st 2019, regarding my thoughts on the recent Finnish LARP, Odysseus that ran over July 4-6 2019 in Helsinki. “It’s not enough to survive, one has to be worthy of survival.” Commander Adama, Battlestar Galactica* * I’d already decided […]

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